Compo map - dewdle

Half-Life HL
Compo map - dewdle by doodle
Posted 17 years ago2006-05-30 05:02:13 UTC • Completed • Half-Life
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Name
Compo map - dewdle
By
doodle doodle
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Completed
Included
BSP
Created
17 years ago2006-05-30 05:02:13 UTC
Updated
17 years ago2006-05-30 05:02:13 UTC
Views
6887
Downloads
1404
Comments
2
Reviews
0
Download (4.67mb)

My entry for the destructification compo. Based on a ransacked church theme...
(yeh, I'm into churches lately)
Only visuals, no time for entity work ;P

2 Comments

Commented 17 years ago2006-05-30 13:18:17 UTC Comment #12083
Good work! I havn't tested it yet because I'm at the library =/ But I'll test it when i get home.
Commented 17 years ago2006-05-31 19:41:43 UTC Comment #12092
Really nice work!

+Great/original theme choice, nicely implemented.

+Beautifully textured!

+/-Volumetric light looked perfect from some angles, and dreadfull from others. A major distraction imo, the effect still looked good.

+Excellent destructification!

-crates were totally out of place in this map :(

+the architecture in the room with the windowed hallway looked spectacular!

-ambients? Bird sounds and wind maybe would have been nice

-I could think of a million detail items you could add, but didn't. Broken statures, Altar, wrecked candle holders, holy water thingies, bibles, strewn garbage, etc.

It fits the theme though I guess, if the church had been pillaged, but would have made it more interesting imo.

All in all, a very nicely-crafted, original entry.
Nice work!

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