de_dustruction

Counter-Strike CS
de_dustruction by poiuy_qwert
Posted 17 years ago2006-07-29 23:57:52 UTC • Completed • Counter-Strike
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Name
de_dustruction
By
poiuy_qwert poiuy_qwert
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
17 years ago2006-07-29 23:57:52 UTC
Updated
15 years ago2008-07-04 19:53:52 UTC
Views
2639
Downloads
487
Comments
7
Reviews
0
Download (564.77kb)

Not to be confused with de_destruction

This map was designed to be a fast pased plant map, with a semi-complex design with interweaving paths. It also has weapons and armor placed around the map inside things. It is mostly complete, but the reason its unfinished is because I cannot test for balance. I have let CZ bots have a go on it, but they can't use the map fully because there are places where you need to jump places, which the bots won't do. Please if someone could test it on a server with human players to see how it works out? I also was thinking of adding more paths and stuff, post what you think. Thanks!

PS: if you are going to host the map somewhere could you please post or pm me the IP for the server? Thanks again!

+ Update 1
|- Used wadinclude on de_dustruction.wad
|- Added plant target decals
|- Fixed dark building
|- Fixed spiral staircase
`- Fixed misc things

7 Comments

Commented 17 years ago2006-07-30 09:17:35 UTC Comment #12692
it looks really small for a de_map
Commented 17 years ago2006-08-02 14:29:22 UTC Comment #12717
you hit the fast paced plant map right on the nose... clever map name too... took me a minute to find the map in my list cause i didnt catch it at first

it sure has a dust feel and i really think it would be fun in like a 20 man pub

the only problem was u can jump out the windows onto the top of walls and u could see through the sky at the underpaths almost as if u were skywalking
Commented 17 years ago2006-08-03 01:20:27 UTC Comment #12725
"the only problem was u can jump out the windows onto the top of walls and u could see through the sky at the underpaths almost as if u were skywalking"

The walls, except the walls around the map, are meant to be open so you can get on them.

The see through sky thing... im not too sure what you mean. If you could explain that i would be happy to fix it.

Thanks for the reply!
Commented 17 years ago2006-08-05 01:21:52 UTC Comment #12735
http://img50.imageshack.us/img50/3182/dustskyey2.jpg

the only real problem with it is that you could see the enemy from across the map and they wouldnt see you back
Commented 17 years ago2006-08-05 04:22:23 UTC Comment #12740
Ah, I see. Fix coming.
Commented 17 years ago2006-08-10 21:22:25 UTC Comment #12805
Another Dust clone that is not even really well done imo.

If you're going to join the 1000's of people who've redone this map, seriously, bring something new to the table. The only thing mildly amusing about the whole thing is the name... :|

Seriously, Dust remakes should be banned, period.
Commented 17 years ago2006-08-22 15:06:01 UTC Comment #12884
It isnt a remake..its just a map that uses the same textures.

Map elitests should be banned, period.

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