Super Gordon Bros.

Half-Life 2 HL2
Super Gordon Bros. by M0rt@nius
Posted 17 years ago2006-10-29 17:00:42 UTC • Completed • Half-Life 2
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Super Gordon Bros.
M0rt@nius M0rt@nius
Half-Life 2
17 years ago2006-10-29 17:00:42 UTC
17 years ago2006-10-30 12:55:44 UTC
4.14 (7)
full star full star full star full star half star Download

While travelling through the headcrab kingdom, Gordon suddenly realised that he nearly lost one dimension! And while being trapped in this strange world made out of odd blocks and with really weird physical properties, Gordon needs to make his way through packs of headcrabs and reach an oddly scaled castle, which is his primary destination.

Well I think you already realised what this map is all about ;)

Have fun.


Commented 17 years ago2006-10-29 17:26:23 UTC Comment #13378
;) not bad at all.
Commented 17 years ago2006-10-29 18:37:42 UTC Comment #13379
Lol, ftw.

Just one minus, there was a bug at the point where you get the gun.
One of the guns jumped out of reach outside the movable area.

Funny idea. :D
Commented 17 years ago2006-10-29 20:29:51 UTC Comment #13380
A gun?! o.O

I didn't get a gun...but I went thru the tunnel, so I didn't have a chance at the 'fire flower'.

My complaint is about the ending. The map didn't quit itself. I was stuck on a black screen w/ an error scrolling in console (didn't think to copy it :P).

Overall though, nicely done. Kewl idea.
Commented 17 years ago2006-10-29 22:35:45 UTC Comment #13381
Ha that was awesome! I love Mario. One thing I didn't like is you didn't zip the materials or sounds into the bsp. You should get PakRat so people don't have to put each file in each foler.
Commented 17 years ago2006-10-30 00:40:09 UTC Comment #13383
Holy shit I was going to do this for the "something unique" compo, and use cameras to make it appear 2D! I wish I had HL2 installed to play it :(
Commented 17 years ago2006-10-30 01:42:54 UTC Comment #13384
I've updated the map, now all materials and sounds are zipped in the bsp.
Commented 17 years ago2006-10-30 14:32:11 UTC Comment #13386
Gonna try it now, reminded me of my attempt back in the day:
Commented 17 years ago2006-10-30 17:00:02 UTC Comment #13388
this is source, right?

Use the powerful engine! Make those pipe cylinders have many more faces.
Commented 17 years ago2006-10-31 08:22:31 UTC Comment #13394
I will check this later, but from the screenshot - well maybe you should have made a cool mario sky box
Commented 17 years ago2006-11-11 20:34:55 UTC Comment #13457
it was cool, cept for that anoying 1337 crap at the end
Commented 17 years ago2006-12-20 18:48:03 UTC Comment #13757
AWESOME 5 stars dude!
Commented 16 years ago2007-12-15 21:53:40 UTC Comment #16108
Commented 16 years ago2008-03-09 11:30:47 UTC Comment #16198
3200 diggs. Impressive :D Good map man!
Commented 15 years ago2009-03-19 15:18:30 UTC Comment #17365

Everything was great: sound, textures, and the first world of mario are mapped perfectly. The only letdown was, when you turned big (got hev suit) you couldn't break the brick blocks (by jumping nor even crowbar)

This first-person, 2d view (forward and backward) is a really cool idea! great work!
Commented 14 years ago2009-08-28 14:24:47 UTC Comment #6500
And now it is someone playing? Where can I download? The British bad vladeyu.Ya from Russia, who knows something Russian?
Commented 14 years ago2009-08-28 14:25:59 UTC Comment #6713
it is only for CSS?
Commented 13 years ago2010-07-19 06:53:09 UTC Comment #18271
mine dont work it sez bsp version 20,expecting 19" and it wont start! y???
Commented 13 years ago2010-07-29 00:11:24 UTC Comment #18296
nice, downrate a map because you didn't buy HL2 LEGALLY.
Commented 13 years ago2010-10-30 13:41:43 UTC Comment #18608
bg deal. it's his problem
Commented 12 years ago2011-09-12 18:20:03 UTC Comment #19449
Very late now, but I can't stop bunny hopping, it says in the readme to crouch but that only worsens the problem because then I get stuck doing crouched bunnyhop and can't get up. Occasionally I randomly stop bunnyhopping but as soon as a jump it starts again.

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