fy_magic_fountain

Counter-Strike CS
fy_magic_fountain by Ghull
Posted 17 years ago2007-01-01 16:08:13 UTC • Completed • Counter-Strike
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Name
fy_magic_fountain
By
Ghull Ghull
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
17 years ago2007-01-01 16:08:13 UTC
Updated
17 years ago2007-01-01 16:08:13 UTC
Views
3046
Downloads
670
Comments
7
Rating
1.00 (2)
Reviews
0
full star empty star empty star empty star empty star Download (555.01kb)

enjoy!

7 Comments

Commented 17 years ago2007-01-02 07:59:16 UTC Comment #13883
Magic Fountain...... -_- I'm going with espen!! The place is just.... :S But it's your first map right...... right?
Commented 17 years ago2007-01-02 08:18:07 UTC Comment #13884
Nope it isnt he has done many map and made a negative comments on others map da!
Commented 17 years ago2007-01-02 09:03:52 UTC Comment #13885
nah is not my first one, i've abandoned this map in summer, but i thought to upload it as an inspiration for others :p. I know that it sucks a little.... about
made a negative comments on others
i dont remember that :o
Commented 17 years ago2007-01-02 09:49:47 UTC Comment #13886
Ghull: Generally speaking, this community doesn't really like fy maps and the like, unless there's something truly different about them. Don't let the bad comments dampen your spirits though: keep mapping. :)
Commented 17 years ago2007-01-02 10:02:53 UTC Comment #13887
thx for the info, anyway this might be my last hl1 fy map
Commented 17 years ago2007-01-04 01:50:26 UTC Comment #13898
Some neat stuff imo.

FY maps are traditionally under-detailed and generally boring killboxes, but yours has lots of interesting elements.

+Spawns--neat that you come out of shoots :)
+Looks like it could be fun to play
+some neat albeit weird detailing
+generally a pleasing layout for this type of map
+neat concept with the healing fountain
+The env_beam sprite choice--the ones that look like a oxy-acetylene torch--, were weird but still cool :)

=maybe more varied routes too the fountain.
=Textures aren't the greatest could be a lot worse!
=The "hedges" comprising the maze/cover in the map could be more interestingly concieved.
=Lighting is adequete but could be better
=r_speeds aren't great but it's playable.

-Water under the chutes is strange. I think you did it to protect the starting players from falling damage, but you can render the water invisible, construct pools for it so it looks better.
-sounds?

Anyway, a decent FY map, but certainly room for improvement! :)
Commented 17 years ago2007-01-05 13:12:05 UTC Comment #13901
thx

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