DM Tundra
Version 1.3
Opposing Force Deathmatch
4 Players Recommended
0 Trap
2 Secrets
This level came from an Unreal deathmatch design. I have used a bunch of new textures from Kingpin to make the buildings look old and real. The level is dominated by a small courtyard that sits next to a three level tower and a small house with a back passage. There is also an ice cave around behind the tower. A special bonus item called the super health-pack is hidden somewhere in the map, this item will instantly boost your health to full, but will not respawn for while.
This map is for Opposing Force Deathmatch and I recommend no more than 4 players.
Updates
As requested here are the following updates and improvements:
New texturing
Brighter lighting
Sounds added
Elevators in tower improved and redesigned
Back elevator redesigned
New sky
I'll check out the map soon
+nice lift changes
It looks pretty good imo, besides you can always add more detail items--depending on high you want the r_speeds of course.
The only other negative I can think of would be that it's too dark in places, but it fits the theme so whatevs. I like dark maps, but many people are annoyed by them :/
Minor nitpicks:
-For the big lift, seperate it from the top of the water by one unit, therby eliminating the brush intersection you see when your underwater--or did you and it's still showing it?
-In the cool ice-caverny room when you're under water, you can't see the holes you jumped in from...
Anyway really nice map and nice work!