Half life 1 Areaportal Example

Half-Life HL
Half life 1 Areaportal Example by kc8kjp
Posted 13 years ago2007-02-05 17:03:24 UTC • Examples • Half-Life
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Name
Half life 1 Areaportal Example
By
kc8kjp kc8kjp
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
13 years ago2007-02-05 17:03:24 UTC
Updated
13 years ago2007-02-05 17:03:24 UTC
Views
2226
Downloads
551
Comments
6
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This is something I thought of today in school. Just a plain idea for someone like me who may need (or want) a areaportal in a half life 1. This map includes a map and rmf to show one way of having that.

6 Comments

Commented 13 years ago2007-02-06 01:02:54 UTC Comment #14159
wtf is with the texture?? nasty screenie.
Commented 13 years ago2007-02-06 02:27:51 UTC Comment #14160
its a spray texture, gives me an headache. It would have taken you 30 more seconds to aply some different textures to them and align them good, but instead you use this spray. SEIZURE !
Commented 13 years ago2007-02-06 11:04:19 UTC Comment #14165
It's a superb effect--what's an areaportal anyway?--, but use standard textures (all I saw was white when looking at the rmf). Or, wadinclude them.

It's a neat idea how the env_renders incrementaly adjust the wall opacity from solid to invisible. Really, Really Cool!

You might include env_render, multimanager, and any other "keywords" in the description of your example tho... this way, peopler can find your example when searching for the entities used in the map.

Very, Very Nice! :D
Commented 13 years ago2007-02-10 06:40:24 UTC Comment #14186
I don't know what you mean by the areaportal effect thingy but imo the aaa texture would've given people headache's! Nice example map!
Commented 13 years ago2007-04-15 22:42:27 UTC Comment #14635
yeah i knew it would bug everyone who saw this map, but i just love that texture :P
Commented 12 years ago2008-04-28 02:37:06 UTC Comment #16584
whats an area portal?

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