Ai_Goal_Police example map

Half-Life 2 HL2
Ai_Goal_Police example map by kc8kjp
Posted 13 years ago2007-05-27 22:12:11 UTC • Examples • Half-Life 2
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Name
Ai_Goal_Police example map
By
kc8kjp kc8kjp
Type
Map
Engine
Source
Game
Half-Life 2
Category
Examples
Included
BSP, RMF/VMF
Created
13 years ago2007-05-27 22:12:11 UTC
Updated
13 years ago2007-05-27 22:12:11 UTC
Views
1808
Downloads
500
Comments
1
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Heres an example map for how to use the Ai_Goal_Police entity in HL2. The entity basicly does is it has a radius around itself. You pick a metropolice entity to be affected by this entity. At the start of the map, or when triggered, the metropolice will walk to the center of the entity. Then, when the player walks into the radius, the metropolice will stop the player and attack the player if needed.

1 Comment

Commented 13 years ago2007-06-05 20:53:40 UTC Comment #15060

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