The SKILL file

Half-Life HL
The SKILL file by kc8kjp
Posted 13 years ago2007-06-28 19:19:47 UTC • Examples • Half-Life
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Name
The SKILL file
By
kc8kjp kc8kjp
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Created
13 years ago2007-06-28 19:19:47 UTC
Updated
13 years ago2007-06-28 19:20:05 UTC
Views
2387
Downloads
643
Comments
5
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Heres a file that allows you to modify the health of all monsters, damage that they inflict to the player and other monsters, modify the amount of health in a healthcharger, power in a HEV charger, and a few other things. To have this file take effect on the mod that you are making these changes to, simply modify this file by changing certain values of whatever you are changing such as this
EX: sk_agrunt_health1 "60"
this is the original health from the alien grunt on the easy skill settings, by looking to the number before the quotations and the number 1 means on easy skill settings, 2=medium, and 3=hard. Now you dont want to change ANYTHING in this example exept the number in the quotations. Now the alien grunts original health on easy setting is 60, to change it's health to 30, simply modify it to look like this
sk_agrunt_health1 "30"
and for any other monster/item in this file.

5 Comments

Commented 13 years ago2007-06-28 19:26:22 UTC Comment #15250
Knew how
Commented 13 years ago2007-06-28 19:26:42 UTC Comment #15251
but easy example to figure out
Commented 13 years ago2007-06-30 13:40:50 UTC Comment #15258
you might have known, but some one else, like me might havent!
Commented 13 years ago2007-07-14 07:48:58 UTC Comment #15348
Skill.cfg?
That's sooooo self-explanitory. ;>
Commented 13 years ago2007-07-23 13:13:07 UTC Comment #15413
It's Skill.TXT, not cfg.

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