NPC_template_maker

Half-Life 2 HL2
NPC_template_maker by kc8kjp
Posted 16 years ago2007-07-02 13:01:26 UTC • Examples • Half-Life 2
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Name
NPC_template_maker
By
kc8kjp kc8kjp
Type
Map
Engine
Source
Game
Half-Life 2
Category
Examples
Included
BSP, RMF/VMF
Created
16 years ago2007-07-02 13:01:26 UTC
Updated
16 years ago2007-07-02 13:02:01 UTC
Views
2740
Downloads
763
Comments
2
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Have you ever been in a battle for a hl2 map, and enemies continously spawned and you have no idea where there coming from? The NPC_template_maker can do just that, by changing some of its options, you can make NPC's spawn from one of several info_npc_spawn_destination points around the entire map. I usually put in an AI_GOAL_FOLLOW just to help the NPC's find there way to the player, hope this helps :D

2 Comments

Commented 16 years ago2007-07-02 17:56:18 UTC Comment #15268
I like the idea of using an ai_goal_follow instead of an assault..
It's a bit tricky retriggering an assault every time they are spawned.

Nice example!
Commented 16 years ago2007-07-07 08:19:51 UTC Comment #15286
It seems Moocow is beaten at the entity game yet again.

Nice example! I will use it sometime.

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