redka_change_spawn

Half-Life HL
redka_change_spawn by redka
Posted 16 years ago2007-12-15 07:51:17 UTC • Examples • Half-Life
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Name
redka_change_spawn
By
redka redka
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
16 years ago2007-12-15 07:51:17 UTC
Updated
16 years ago2007-12-15 09:11:36 UTC
Views
4711
Downloads
866
Comments
4
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An example how to change the spawning points... This is only for one player, it just shows how to do...
Feel free to use it, just write my name in your credits...

4 Comments

Commented 16 years ago2007-12-15 17:56:09 UTC Comment #16104
That would be harder with a more complex map, wouldn't it?
Commented 16 years ago2007-12-15 17:56:28 UTC Comment #16105
To do, I mean.
Commented 16 years ago2007-12-15 18:32:42 UTC Comment #16106
Yes it would be complex, because each players need to teleport separately. On fun_allinone when two or more players teleported at the same time they get stucked, this is why it is necessary.
Commented 16 years ago2007-12-15 18:41:32 UTC Comment #16107
If you though about the brushwork the answer is no, it is just depending on how many spawns you would like to have.

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