Presentation map for the Entity Challenge #2 (Rube Goldberg Machine). Not all of my ideas were put into the map, like custom sound effects and some trigger mechanism. I was getting angry after having many Visual C++ runtime error when made the last part, so I decided not to continue this project...
The timing works perfectly in cs, but I found that in hl it has little problems...
Nicely sculpted world geometry, especially the spheres which appeared completely round... Sweet! The mechanisms work perfectly/smoothly. A nice base map and unique way to look at the map too. My only big complaint would be the textures are awfully flat.
For the terms of the challenge, I give you 4 stars. (If you update the textures I'll change it to 5)
Btw, I have no idea about that runtime error, but it sounds nasty!
Playing it again, I marvel at how nice the brushwork is: The ramps, contraptions, and mechanisms are all very well built and clean.
The base map looks really nice too btw!
Under the paramaters of the challenge, I change my rating to 5 stars.
(I don't see an edit to adjust the rating, so I'll PM the Map Vault Moderators)
Apart from the ending being a wee bit dry, this is by far the best GoldSource Rube Goldberg machine I've seen yet.
Great work!