Castlevania Map (cv_map)

Counter-Strike CS
Castlevania Map (cv_map) by N0_Named_Guy
Posted 15 years ago2008-04-26 11:57:23 UTC • Unfinished • Counter-Strike
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Name
Castlevania Map (cv_map)
By
N0_Named_Guy N0_Named_Guy
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Unfinished
Included
BSP
Created
15 years ago2008-04-26 11:57:23 UTC
Updated
15 years ago2008-04-26 18:05:23 UTC
Views
1765
Downloads
554
Comments
4
Download (304.67kb)

CV Map

This is my first attempt to make something about Castlevania into the Half-Life Engine...
It is the Prologue Level of Castlevania Symphony of the Night...
This isn't the final version...!

4 Comments

Commented 15 years ago2008-04-27 16:35:27 UTC Comment #16579
I assume this is for the Remake a Game contest? <checking it out now>
Commented 15 years ago2008-04-28 03:29:57 UTC Comment #16585
Yes it is indeed.. But I've come too late... :(

When I saw the contest, It had 3 days left.. :(
Commented 15 years ago2008-05-02 00:33:56 UTC Comment #16607
Looks ok and there are som nice structures in there. that brick/stone texture is pretty repetative, but i'm guessing the actual game is like that. You could add a flame and glow sprite to the candles if you wanted and add a flicker. (check out my entity 2 map to see how the flicker works if u dunno)

It's got to be tough translating an old 8-bit side scroller to 1st person, and to make it work, you may have to add trims and new textures just to make it look more interesting (even if they didn't exist in the original game). Let's face it, some of those old 8-big games are very ugly : )

I would also space those banister pieces out a little. All in all it's a nice start!
Commented 15 years ago2008-05-05 13:52:04 UTC Comment #16618
Oh jeeeeeez!!! Thanks a lot for that appreciation...!

By the way, this is not from the 8-bit castlevania... It is from the SOTN (Symphony of the Night) for PSX...

I'll put more effort on it... About the glare on the candles, I'm working on it ;)

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