De_Castle

Counter-Strike: Source CSS
De_Castle by grifthegnome
Posted 15 years ago2008-05-11 19:53:12 UTC • Completed • Counter-Strike: Source
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Name
De_Castle
By
grifthegnome grifthegnome
Type
Map
Engine
Source
Game
Counter-Strike: Source
Category
Completed
Included
BSP
Created
15 years ago2008-05-11 19:53:12 UTC
Updated
15 years ago2008-05-11 19:55:08 UTC
Views
1346
Downloads
461
Comments
1
Rating
2.00 (1)
Reviews
0
full star full star empty star empty star empty star Download

I have worked on this map in between other projects for some time. Its not good looking but I like the game play so I decided to share it. I hope you guys have as much fun playing it as I did making it.

1 Comment

Commented 15 years ago2008-05-22 22:47:26 UTC Comment #16663
Texturing 2/10
I think I only counted three textures.

Team Balance 5/10
This is really unfair. The CT's have a massive vantage point because the bombsite is overly exposed and the T's start outside with no cover whatsoever.

Design 8/10
It was ok design wise. Very simple, this is probably better suited as a FY or FF map, whatever they stand for, as you are more likely to kill the opposing team before completing the objective.

Ambience 1/10
There wasn't any sound and the lighting was bland and boring and other than the sun, came from no discernable point.

Map Skill 3/10
Drab, boring and lifeless. There wasn't even any grass outside. You could climb the hills to see the edge of the map, big thing, the windows were pathetically small. How anyone could shoot out of them I don't know, a bullet would hardly fit.

Total 4/10 (2 stars)
This map is ok, for a FY or FF map, maybe on a GunGame server or something, but this map really falls short of the much more popular CSS castle map "Speedcastle".

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