gg_battlecreek

Counter-Strike CS
gg_battlecreek by klobb
Posted 16 years ago2008-07-10 03:44:12 UTC • Completed • Counter-Strike
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Name
gg_battlecreek
By
klobb klobb
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
16 years ago2008-07-10 03:44:12 UTC
Updated
16 years ago2008-07-10 03:46:39 UTC
Views
2590
Downloads
648
Comments
4
Reviews
0
Download (2.48mb)

This is a remake of halo's battle creek. I made it for stixsmaster's server i guess thats it. i had a hard time with some of the VM since this is the first map i have really relied on it. but i put this out in 3 days. so i think its pretty good really.

4 Comments

Commented 16 years ago2008-07-15 22:01:01 UTC Comment #15821
Well seeing as I changed my server to Sven coop this is sorta I guess for others now...and I am going to request my friend soccdood to use it on his Halo Mod server and well also, I will check this out 1 way or another but this looks tight as hell from the image and well I will post again after I view it via lan and well thx for the hard 3 days put into it...

---Stixsamster
Commented 16 years ago2008-07-29 05:22:03 UTC Comment #12340
whoa amazing work for 3 days only and one of your first maps!

The likeness is pretty damn good, good enough i keep looking over my sholder for my friend ian to pwn me with the sniper rifle. = )

I was going to quibble about detail, custom textures, and some blockiness, but i take it all back considering the aforementioned conditions.

Bravo for a very very good beginner map done in record timing! = )
Commented 16 years ago2008-07-30 01:04:33 UTC Comment #16755
thanks, i did use some custom textures, in fact i made most of them except some of the concrete on the buildings and rocks. i guess thats the whole map haha. i had fun making it. i learned a lot about VM making this map. but feel free to critique please. i used to get pissed but now i am glad when people tell me how to improve.
Commented 16 years ago2008-08-03 18:08:42 UTC Comment #9654
ok.

it's been a long time since i played that halo map, but i'm pretty sure the originals weren't as blocky as yours. By "blocky", i mean things are overly square and cubistic when they should have beveled edges or a more sophisticated design.

An easy place to start is to do trims or molding around building bottoms and edges and hallways, add bevels to plain corners to make them look more organic.

Where i would start is to take some screenshots from the original game (which i'm sure you did) and make things more like the shots. if indeed the original map is THAT blocky, then you've done your job already of recreating the original level, but you could always add to it to make it BETTER than the original.

Ambience. I can't remember if you had sounds or music in your map, but definitely add some if you don't. a slow gurgling sound for the creek, a misting sound where the falls drop into the creek, and maybe some computer/machinery hums and warbles inside the bases.

that's all i can think of for now. if you redo them map, pm me and i'll happily playtest it for you.

cheers,
captain terror

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