More info.
Battleschool is a large space-station with a low-g area in the center. It was started by Hayt and later revamped and finished by me. I think it is based off of a place in Gibson's Neuromancer.
The general layout is Hayt's work. I fixed a lot of problems/bugs, then added a lot more detail and some other goodies:
Text Display:
You will notice a text display on your right. This is a feature I added to make it easy to know where you were, and easier to find other players in small games. The map is roughly divided into 3 Tiers, Tier 1 being the lowest. The display indicates which Tiers of the map have players on them. The Tier that you are on yourself will be in White text. Other Tiers that have players will appear in Red text. Note that if another player is on the same Tier as you, all you will see is the White text you normally would were you alone on that Tier.
Single Player:
There are grunts, assassins, and some Zen monsters to battle in 1player. Just load the map in console.
Different Starting Equipment:
You start with a jump pack and a Magnum instead of just the peashooter.
Action Half-Life Version:
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Overall a reall cool map with some neat entity work. Some of the architecture was a bit out of place but otherwise a really cool map