kz_deathvalley

Counter-Strike CS
kz_deathvalley by raver
Posted 15 years ago2008-09-09 18:18:18 UTC • Completed • Counter-Strike
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Name
kz_deathvalley
By
raver raver
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
15 years ago2008-09-09 18:18:18 UTC
Updated
15 years ago2008-10-01 04:22:32 UTC
Views
2162
Downloads
620
Comments
3
Rating
5.00 (1)
Reviews
0
full star full star full star full star full star Download (3.05mb)

-+---------------------------------------------------------------------------+-
-+------------------------------ Death Valley ------------------------------+-
-+---------------------------------------------------------------------------+-

Made by: Raver

Contact: #dynamics on Quakenet

Spawn points: 32

I added a secret room, and a longjump area!!!
They are really hard to find without any cheats ! I hope youcan find them both without any cheats! There is one way to the lj room, and two ways to the secret room. So goodluck finding them!

ps; can you find the way out? :D

-+---------------------------------------------------------------------------+-
-+--------------------------------- Credits ---------------------------------+-
-+---------------------------------------------------------------------------+-
Muzzleflash
- He did a great job at creating the thunder! Thanks! Edit: and the lightning! :)

Karatekäfer
- The maker of the wonderfull sky (I modified it abit, and changed it into 256*256 objects so it fits into Counter-Strike v1.6. Because the sky was made for Counter-Strike source!)

MaMus
- For his perfectionism and because he is ALWAYS in the mood to help me. And I know he helps allot of other people to! He is just to friendly to be true! Thanks!!!

Kreedz/fatalis
- For some textures and sprites. Im not sure if he made the teleport model, maby it was fatalis!? But I will credit them both, im just not sure about it.

Valve texture artists, Agn0st!C, Zeebu & Oili, Brute
- For the textures I used, thanks!

The unknown artists
- For making the rain & thunder sound files. And ofcourse for making the deadcorps, tree models and grass sprites! I really dont know who made it! But thanks anyway!

TWHL (twhl.info)
- For giving good feedback, and its just a nice website! THANKS!

All the testers, I don't remember your names anymore :(

-+---------------------------------------------------------------------------+-
-+---------------------------------------------------------------------------+-
-+---------------------------------------------------------------------------+-

elITe^ found a white line
Im proud

3 Comments

Commented 15 years ago2008-09-10 15:06:41 UTC Comment #16814
no , no , noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

NOT A KZ MAP AGAIN !
Commented 15 years ago2008-09-12 13:49:01 UTC Comment #16825
The_(c)Striker, stop being such a noob. He proberly worked hard on this map and you declined it.

Oh btw, this is one of the most detail goldsource jump map I have ever seen. ;)

+ Detail, nice one for actuly making the map seem real, not just a box with cubes sticking out.

+ Custom textures always make the map so much nicer!

+ Atmosphere, nice use of rain!

-+Well placed secret.

5/5 mate, good job!
Commented 15 years ago2008-11-11 06:05:41 UTC Comment #17175
This map is sick!

I amazed at how good it is for a trick map!

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