Let me know what you think of the map feedback will be nice.
The map is a normal looking house map.
You can choose to fight on the ground outside and inside of the house. You can also use some of the house roofs to get around. The gameplay is fast and you can?t get lost if you tried. The house is a very good size for 1 VS 1 or even a team match (theres 32 well placed player spawns).
There?s many escape routes in the map doors, vents, windows and teleporters. The weapon and items layout is well balanced so the players has to move round to collect them instead of staying in one area.
There are 3 traps in the map one is in the super charger room (a spike trap) and the other is a pool trap, the 3rd trap you can find. The traps are for greedy players that like to always have max suit, looking at the trap will make them think twice about going in.
The lighting map took along time to get just right. Most of the textures and models are custom. Some of the hl2 textures (like plaster) I have improved with grain detail like used in ep2, also a nice render on wood floor, tiles and white wall.
There are some other small details in the map like playable radio, moving fish, swimming pool, toilet flush etc... that gives a nice house fill to the map. There are also some small easter eggs/secrets in the map, again does not change gameplay but giving the player a house fill and more fun to the map.
Thanks to maps beta tests, Balle_TSGK, StonedCabbage_TSGK, Shimmy_TSGK and Osiris_TSGK.