Counter-Strike CS
mp_shipment by 2muchvideogames
Posted 9 years ago2009-05-06 23:43:05 UTC • Completed • Counter-Strike
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2muchvideogames 2muchvideogames
9 years ago2009-05-06 23:43:05 UTC
9 years ago2009-05-07 07:23:05 UTC
2.00 (2)
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This is a small map for counter-strike, with podbot waypoints included. It is based on a call of duty 4 map. Feedback is welcome, but please read the readme in the file first, or you risk addressing something that is already mentioned in the readme.


Commented 9 years ago2009-05-07 05:54:45 UTC Comment #17487
Yor're a new mapper. But congratulations : you have no leaks, proper lighting and a successfully compiled map.

But here's the bad side : this map looks like a pit where people trash their objects. You created a room, and then just started to add props. There is absolutely no architecture involved, only the props are making your map.

But it's ok, it can be funny to play ( fy style). Next map you release, try to invent some wall-art ... let your imagination explode on the architecture part ;). And also be an active member , you will discover wonderful things in time on this great community we call TWHL ;)

Keep mapping. Your start is good.
Commented 9 years ago2009-05-07 07:17:53 UTC Comment #17488
i agree. thats a much better start than what I did. good work
Commented 9 years ago2009-05-07 17:19:02 UTC Comment #17489
How do you know its his first map? He never mentioned it ... lulz
Commented 9 years ago2009-05-07 19:50:04 UTC Comment #17490
thx alot for this contructive feedback. I agree it is a big room filled with crap, but the same can probably be said for the actual call of duty map this is based on.

Good idea, I should post my first map.. but you'd prolly don't want that right?
Commented 9 years ago2009-05-07 21:44:11 UTC Comment #17491
Commented 9 years ago2009-05-08 03:20:36 UTC Comment #17492
I never said it was his first map. I was saying that his first map that he has POSTED on twhl was better than my first POSTED map
Commented 9 years ago2009-05-08 05:41:31 UTC Comment #17493
If your first map was worst then this one, then you don't have talent for mapping. :D
Commented 9 years ago2009-05-08 17:04:35 UTC Comment #17495
No, vs49688 has SKILL. Plus n00bs can make bad desisions on what maps they post first... cough me cough
Commented 9 years ago2009-05-08 21:39:55 UTC Comment #17496
I know the map you're talking about. Not a bad re-creation at all.
Kudos for a good first map!
Commented 9 years ago2009-05-13 16:32:07 UTC Comment #17501
This is very small, but because there is enough cover you won't be killed at start. Nonetheless, it's not very interesting. Dull lightning, repetive use of textures and props, but I would say the textures do complement each other in color. I'm not an active CS player, but I would say this can actually be a fun twist between de_ and fy_ maps.
Commented 8 years ago2009-08-20 12:36:03 UTC Comment #17709
Deathan, that's not fair at all, my first map was made when I was 12 and I'd never even figured out how to compile maps by then, so it eventually got lost with a bunch of other stuff. First maps are supposed to suck.

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