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Posted 9 years ago2009-06-06 14:30:28 UTC •
- Half-Life: Deathmatch
- 9 years ago2009-06-06 14:30:28 UTC
- 6 years ago2012-01-21 08:57:23 UTC
- 5.00 (2)
update2: no more annoying beams. removed black spaces.
update: fixed wierd bug on a corner, better and less doors, some placement of entities adjusted, some textures fixed. (small fix) also ran a full compile which i didnt before.
map: bdaw_shockstorage ; by skals.
this map is a hl1 dm map based on a
svencoop campaigne / hl1 mod called "bad day at work"
im currently working on.
This map contains the following:
2 shotguns, 1 gauss, 1 egon, 1 granade,
1 trip mine, 1 satchel charge, 1 crossbow,
alot of machineguns, 4 killer beams
and probably more stuff i forgot of.
this is deathmatch, kill eachother as mutch as you can,
the person with the most kills wins.
[ additional files used: submerged.wad ]
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