Player View Control
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Posted 13 years ago2009-06-15 11:36:29 UTC •
- Player View Control
- BSP, RMF/VMF
- 13 years ago2009-06-15 11:36:29 UTC
- 13 years ago2009-06-15 11:39:47 UTC
A very simple example of freezing the player and focusing his view to any direction you want for as long as you need. Works kind of like Spirit's view control entity.
Start the map up and walk on the platform to see it in effect. Detailed info in the package.
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