Player View Control

Half-Life HL
Player View Control by Daubster
Posted 10 years ago2009-06-15 11:36:29 UTC • Examples • Half-Life
Loading...
Screenshot Thumbnail
Name
Player View Control
By
Daubster Daubster
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
10 years ago2009-06-15 11:36:29 UTC
Updated
10 years ago2009-06-15 11:39:47 UTC
Views
2073
Downloads
668
Comments
2
Download

A very simple example of freezing the player and focusing his view to any direction you want for as long as you need. Works kind of like Spirit's view control entity.

Start the map up and walk on the platform to see it in effect. Detailed info in the package.

2 Comments

Commented 10 years ago2009-06-16 16:48:13 UTC Comment #17594
Nice, altough why so much effort when there is func_wall_toggle ? xD
Commented 10 years ago2009-06-16 16:50:54 UTC Comment #17595
A func_wall_toogle would only freeze your movement, this freezes your view angle as well. :>

You must log in to post a comment. You can login or register a new account.