dm_vertico_v2

Half-Life 2: Deathmatch HL2DM
dm_vertico_v2 by satchmo
Posted 8 years ago2010-04-13 14:05:53 UTC • Completed • Half-Life 2: Deathmatch
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Name
dm_vertico_v2
By
satchmo satchmo
Type
Map
Engine
Source
Game
Half-Life 2: Deathmatch
Category
Completed
Included
BSP
Created
8 years ago2010-04-13 14:05:53 UTC
Updated
8 years ago2010-04-16 09:26:34 UTC
Views
1380
Downloads
463
Comments
5
Rating
4.00 (2)
Reviews
0
full star full star full star full star empty star Download (Hosted Externally)

Version 2 of the original dm_vertico from 2008.

The primary reason for updating this map was that the original map had major cubemap errors. I have gone back and fixed the cubemap issues, but modified quite a few things as well.

This map redefines vertical combat. Instead of just having bullets flying up and down a map (the typical definition of vertical combat), this map emphasizes the player's vertical movement. In less than a second, the player is able to move to three different levels of the map. Instead of having various sections of the map connected horizontally, this map connects different areas vertically. This makes the player location unpredictable and gameplay more strategic.

5 Comments

Commented 8 years ago2010-04-13 14:10:02 UTC Comment #18109
Here is the external download link:
http://www.snarkpit.net/index.php?s=maps&map=3337
Commented 8 years ago2010-04-15 20:22:45 UTC Comment #18113
It's a nice little arena map. Good use of vertical gameplay.

My only complaint would be the tight confines of some places, but otherwise it's pretty good.
Commented 8 years ago2010-04-18 11:33:20 UTC Comment #18114
that just means more use of the shotgun is required
Commented 8 years ago2010-04-20 15:38:51 UTC Comment #18117
I convinced one of my server owner friends to run this yesterday. It was us and a few other people but we still had a blast, much different than the very flat maps HL2DM mappers seem to make. Props!

My only complaint was that while we only had 5 or so people playing some of the areas could potentially get too cramped up in larger 16-player servers. Then again, lucky grenades are always fun :3
Commented 8 years ago2010-04-21 19:09:33 UTC Comment #18119
Thanks, I am glad you guys had fun.

From experience being a previous server moderator, HL2DM servers usually never have more than 6-7 players at a time. This is quite different from the typical CS:S pub servers, where 32 or even 64 players sometime gather for a match.

If you want a larger map, try dm_tidal. I made that map with plenty of open space, and was intended for long-range fights.

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