Overturn Deathmatch - Downzone

Half-Life: Deathmatch HLDM
Overturn Deathmatch - Downzone by IngSoc
Posted 13 years ago2010-12-17 21:39:09 UTC • Completed • Half-Life: Deathmatch
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Name
Overturn Deathmatch - Downzone
By
IngSoc IngSoc
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Completed
Included
BSP
Created
13 years ago2010-12-17 21:39:09 UTC
Updated
13 years ago2010-12-17 21:39:09 UTC
Views
2002
Downloads
588
Comments
4
Reviews
0
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"After being teleported onto a ship with many biological and technological warfare,
your job is to find and retrieve all of the warfare as you can... But, you are not alone.
There are many other merciless mercenaries on this ship ready to take you down, as they
are looking for the same things as you. Fight to the death to get your fair share of the warfare!"

2010 Bloodbath Software (TM)

Map brought to you by: Rafael "IngSoc" Cavalcanti and Joe "Joebama" Baslock

Please Visit: www.moddb.com/mods/overturn

4 Comments

Commented 13 years ago2010-12-18 06:31:24 UTC Comment #18681
dunno if it is good idea to make gauss that easily accessible though
Commented 13 years ago2010-12-19 00:10:42 UTC Comment #18684
Yeah. I think some of the pickups spoil gameplay sometimes.
Commented 13 years ago2010-12-24 01:53:24 UTC Comment #18691
skillful mapping and a nice albeit small layout, though i though it was way too dark. my brightness settings are set to standard (50/50 gammma/brightness, so maybe you have your brightness turned all the way up while developing? Also, i'm using won could that be a factor with the brightness?
Commented 13 years ago2010-12-28 10:59:36 UTC Comment #18549
Hmm.. The lights are way too dark, but i don't think WON interferes with them.
Maybe i'll make brighter ones, but more carefully placed so they don't screw up atmosphere..

thanks for the comment! :)

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