Commented 13 years ago2011-03-08 07:07:39 UTCComment #18856
Very nice for what it is, and especially for a first map. A couple simple things you could do to spice it up:
-change the sky(map properties)to something other than that dreadful black mesa sky. (i see from your screenshot your sky looks different. did you forget to include your sky files?! they are in your valve\gfx\env directory if you did)
-add some ambient sounds like wind or beez buzzin or sume such.
-use something for cover besides crates, unless you really like the aesthetic value of crates! i.e., burned out cars, merchant stands, rock outcropping, water well, machinery, etc.
Nice beginner map and it looks like it would be fun awp.
-change the sky(map properties)to something other than that dreadful black mesa sky. (i see from your screenshot your sky looks different. did you forget to include your sky files?! they are in your valve\gfx\env directory if you did)
-add some ambient sounds like wind or beez buzzin or sume such.
-use something for cover besides crates, unless you really like the aesthetic value of crates! i.e., burned out cars, merchant stands, rock outcropping, water well, machinery, etc.
Nice beginner map and it looks like it would be fun awp.
I'm really noob with hammer i can't use vertex manipulation right and i dont know how to place cars 0.0
The map isn't working ?
This, is what i see when i play map:
Clicky to Open
If this is not the sky you want players to see, you have to make sure you include the sky files, if they are not standard cs or hl ones.
They are located in your valve\gfx\env folder.