This is a surface tension or crossfire-like kind of deathmatch map with a few additions which took me like 2 months to make (it was done from scratch). Of course I didn't work all time,but I wanted it to be in a pretty good shape when I post it here.
That being said,I this map offers the players a variety of gameplay options,like gauss jumping on the rocky side,camping in the egon room,going with the train,camping in the small bunker or just enjoy the fast paced action in the crossfire-like side of the map.
It was made for our Half-Life server and the footage in the video is from it. You are welcome on our servers and in our community !
Here is a video :
https://www.youtube.com/watch?v=TjNA0NHb3nU
I must be tired...
+ has that 98' retro feeling to it
+ neat placement of weapons
+ interesting gameplay that allows some vantage points on the roof
+ wtf moment with that trick cage
- the tram: I realize it's there more for design, but it's not very useful and there are some problems getting down at the second station
- not much of an ambience, although in a hl1 deathmatch game with many players... who cares?
I give it a 4.5.
Patiently waiting for you to make some of these retro HL works into defuse maps for csgo! =P