DM_CrossingOver Resources

Half-Life HL
DM_CrossingOver Resources by Victor-933
Posted 7 years ago2017-04-12 01:14:03 UTC • Unfinished • Half-Life
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Name
DM_CrossingOver Resources
By
Victor-933 Victor-933
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Unfinished
Included
BSP, RMF/VMF
Created
7 years ago2017-04-12 01:14:03 UTC
Updated
7 years ago2017-04-14 19:56:18 UTC
Views
2760
Downloads
804
Comments
2
Rating
5.00 (2)
full star full star full star full star full star Download (2.6mb)

I posted a video of this map in the WIP thread, but I've decided I can't get it into a state that meets my absurd standards. Biggest problem is R_Speeds, which peak at 1700. Y'all might be okay with that, but I'm not. Still, I put a ridiculous amount of work into getting that train to work (and even made the textures for it) so I'm gonna go ahead and release what I have of it.

EDIT: Apparently the BSP asks for a missing WAD file. All the textures are present in the other included file, though, so just rename DM_crossingover.wad to DM_streetrun.wad and it'll work.

2 Comments

Commented 7 years ago2017-04-12 10:10:59 UTC Comment #20952
Stunning ! really a lot of work and it looks lovely.
Commented 7 years ago2017-04-20 21:54:00 UTC Comment #20954
That's a pretty cool idea. I like how the trains look nicely detailed and the way the basic geometry is in old style with low poligon and low res textures. Nice map idea.
Would like to see something similar for CS GO for low player numbers.

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