Fixed de_forge nav file

Counter-Strike CS
Fixed de_forge nav file by saltedButter
Posted 2 years ago2022-10-03 07:53:43 UTC • Completed • Counter-Strike
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Name
Fixed de_forge nav file
By
saltedButter saltedButter
Type
Other
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Created
2 years ago2022-10-03 07:53:43 UTC
Updated
2 years ago2022-10-03 16:08:57 UTC
Views
1040
Downloads
240
Comments
3
Rating
5.00 (1)
full star full star full star full star full star Download (150.7kb)

The bots get stuck on the hole in the wall t side spawn. I fixed the navigation mesh, now the bots pass through, as you can see in the screenshots.
I also make sure the bots don't stuck elsewhere, nav mesh is connected and the boxes are jump able.
The navigation mesh is disconnected on the holeThe navigation mesh is disconnected on the hole
Now the mesh is conectedNow the mesh is conected
Also remove artefacts which will make the bot jump stupid aroundAlso remove artefacts which will make the bot jump stupid around
The nav mesh on the long hall does exist, but was not visible. It was under the ground. I raised it all up.The nav mesh on the long hall does exist, but was not visible. It was under the ground. I raised it all up.
This path where the yellow rectangle is was also disconnected. That is the reason why the bots never run this way.This path where the yellow rectangle is was also disconnected. That is the reason why the bots never run this way.

3 Comments

Commented 2 years ago2022-10-03 08:15:15 UTC Comment #104825
Nope, we can't see it in the screenshots ;)
Commented 2 years ago2022-10-03 16:10:28 UTC Comment #104829
Now you can ;)
Commented 2 years ago2022-10-28 19:13:12 UTC Comment #104877
qannbbb

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