This program patches a BSP file, replacing names of embedded textures to those in a given materials.txt, to try and eliminate the need to edit or ship a modified materials.txt, thus increasing map portability.
The match and replacement textures are defined in a info_texture_remap entity placed in the map, or in a "_custommat.txt" file alongside the map file, or supplied in an external file.
This program is intended to be used both as standalone and as a compile tool that mappers can use in their mapping workflow.
See README.txt in the zip file for more info and FAQ. See also the HOWTO files.
- Rewrites embedded texture names to a texture entry in materials.txt with with desired material type.
- Exports texture names to a list file for the purpose of assigning materials.
- Reads configuration from a custom entity placed in map or from external file.
- Use standalone or as part of compile workflow.
THE MIT LICENSE
see BspTexRemap_license.txt in the zip file.