sc_stalklab [beta 1]

Sven Co-op SC
sc_stalklab [beta 1] by Metro28
Posted 8 months ago2024-03-05 21:36:46 UTC • Unfinished • Sven Co-op
Loading...
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Name
sc_stalklab [beta 1]
By
Metro28 Metro28
Type
Map
Engine
Goldsource
Game
Sven Co-op
Category
Unfinished
Included
BSP
Created
8 months ago2024-03-05 21:36:46 UTC
Updated
8 months ago2024-03-05 22:22:02 UTC
Views
667
Downloads
177
Comments
0

sc_stalklab is a modification of stalklab, originally designed for HLDM. The map "stalklab" was created by Machine and converted to Sven Co-op by me.

Lore: After the Black Mesa incident, a private scientific group acquired an extremely strange and unique Chumtoad. The mission is simple: rescue that specimen. However, the lab is infested with aliens, and it seems that the military has infiltrated as well. Another scientific group sent some of its scientists to rescue the specimen.

Technical Lore: All of this started as a test map for Sven Co-op but ended up going public. The original map was created in 2022-2023; I don't remember exactly. I began this modification on January 1, 2024, and every day, I made some changes.

Compilation parameters used:
csg: -high -cliptype precise -chart -estimate -verbose -wadautodetect -wadinclude Opfor -wadinclude barney -wadinclude jp_dev -wadinclude nw -wadinclude nw_xeno -wadinclude op4ctf
bsp: -high -chart -estimate -verbose -maxnodesize 1024
vis: -high -full -chart -estimate -verbose
rad: -high -extra -chart -estimate -verbose -dscale 1 -blur 1.0 -compress 0 -rgbcompress 0 -notexscale -texlightgap 15.0

Possible issues: Because I'm not a professional mapper, this map might have some problems, whether aesthetic or serious. I decided to release this as beta because it's known that it's not finished yet. Although the map was tested by several people, a bug could still appear.

Credits:
  • Machine: Creator of the original HLDM map
  • Mauro Kiecak and Nocturnal: Ideas, Beta Testers
  • Batter Prime: Additional help
  • Shard Hellish: Additional help with tutorials that were very useful
  • Giegue: Much help (entities, scripts, etc.)
  • Snk.EmA: Much help with some ideas and fixes
  • 'Yami No Game': YouTuber who made several tutorials that were very helpful
  • Half-Life Dev: YouTuber who made several tutorials that helped me
  • Svenmanor: Great help with entity information
  • Rimrook, SV BOY, and Trempler: Prefabs (some modified by me)
  • TWHL Members: Help with entities
  • The creators of jp_dev.wad, nw.wad and nw_xeno.wad
... and I hope I'm not forgetting anyone.

Any idea and/or criticism is welcome.

Links: [will add later]

Comments

You must log in to post a comment. You can login or register a new account.