Metro28
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- Name
- Pablo
- Preferred Pronouns
- Metro
- Joined
- 5th January 2022 (2 years ago2022-01-05 19:16:15 UTC)
- Last Visited
- 3 days ago2024-11-30 15:29:42 UTC
- Email
-
pablokiecak2008@gmail.com
- Website
- https://metrohl.blogspot.com/
- Interests
- id Tech engines family
- Location
- Argentina
- Languages
- Spanish, English and a little Russian
- Birthday
- 08/07
- Steam Profile
- Metro28
- Skills
- Mapping, Texture creation
Hello! I am a fan of Half-Life and Quake. I have been one since I was between 5 and 7 years old, although I started with Half-Life. Over the years, I have learned many things and delved into the technical aspects of Half-Life, primarily in mapping. Although at that time, I knew nothing, I gradually learned over time and ended up creating my first maps. My first public map was for CS 1.6 (de_crates, which is published here). Then, I progressed and ventured into Half-Life 2 mapping, although I didn't last long there. After that, I started to excel in HL1 mapping and created several maps that set me apart at the time (maps "crazio" and "deathrun_dawn," also published here). I also delved into the world of creating skyboxes, although I gradually left it because I ran out of ideas. Later, I left this world to explore other game worlds, but I abandoned them because they didn't convince me. In recent years, I returned to Half-Life and joined the Quake world, where I learned many things. In this year (2024), I started with a map for HL1 but am transforming it for Sven Co-op, showcasing how I've improved in mapping. This is just a part of my story with this wonderful world~
My Discord: metro0136
My TG: @elmetro123
My TG channel (GoldSrc and other engines things):
https://t.me/GoldSourceVault