Goldsource Error: SZ_Getspace Overflow on netcha Last edited 16 years ago2008-04-26 14:57:24 UTC

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ORIGINAL TITLE: SZ_Getspace Overflow on netchan

A bad vague one - some server error caused by a bad map. In one situation of this I know of, it was solved by
copy/pasting the ENTIRE level over into another .rmf file; when another time it occured it was solved
by reducing the number of doors that used the same sound. In a third it seems it was caused by too many
player start entities?, and in a fourth by a bad .wav file. But really I don't know if this was really caused by
the WAVs, or by bad brushes, ghost entitys, or what. good luck figuring it out!

1 Comment

Commented 15 years ago2009-09-20 02:52:02 UTC Comment #101158
also too many custom appearance lights may cause this (happened to me).

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