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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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Category: Deathmatch Classic Entity Guide
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Category: Deathmatch Classic Entity Guide
Last edited
2 years ago
2022-09-20 12:06:17 UTC
by
Shepard62FR
Wiki
View Category
This is a comprehensive guide of all of the
entities
specific to Deathmatch Classic.
Each page has details of the entities' attributes and flags, as well as information about how they can be used.
Subcategories
Entity Guides
(21)
Point Entities
(20)
Brush Entities
(1)
Pages in this category
env_fog (Deathmatch Classic)
item_armor1 (Deathmatch Classic)
item_armor2 (Deathmatch Classic)
item_armor3 (Deathmatch Classic)
item_artifact_envirosuit (Deathmatch Classic)
item_artifact_invisibility (Deathmatch Classic)
item_artifact_invulnerability (Deathmatch Classic)
item_artifact_super_damage (Deathmatch Classic)
item_cells (Deathmatch Classic)
item_health (Deathmatch Classic)
item_rockets (Deathmatch Classic)
item_shells (Deathmatch Classic)
item_spikes (Deathmatch Classic)
item_weapon (Deathmatch Classic)
trigger_env_hurt (Deathmatch Classic)
weapon_grenadelauncher (Deathmatch Classic)
weapon_lightning (Deathmatch Classic)
weapon_nailgun (Deathmatch Classic)
weapon_rocketlauncher (Deathmatch Classic)
weapon_supernailgun (Deathmatch Classic)
weapon_supershotgun (Deathmatch Classic)
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