env_beverage (Half-Life)
Last edited 9 years ago2014-11-23 15:28:21 UTC
- Wiki
- View Page
-
You are viewing an older revision of this wiki page. The current revision may be more detailed and up-to-date.
Click here to see the current revision of this page.
This article was converted from a previous version of TWHL and may need to be reviewed
- The formatting may be incorrect due to differences in the WikiCode processing engine, it needs to be revised and reformatted
- Some information may be out of date
- After the article is re-formatted and updated, remove this notice and the Review Required category.
- Some older articles are no longer useful, or they duplicate information from other pages. In this case, delete the page after merging any relevant information into other pages. Contact an admin to delete a page.
Point EntityThis spawns cans of liquid nourishment.
Attributes
- Name (targetname) - Property used to identify entities.
- Pitch Yaw Roll (angles) - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
- Capacity (health) - The number of times the entity can be triggered. Once this number has been spawned, further triggering will result in nothing (vending machines run out, you know).
- Beverage Type (skin) - The texture of the cans. Values:<BR>
0 = Coca-Cola<BR>
1 = Sprite<BR>
2 = Diet Coke<BR>
3 = Orange<BR>
4 = Surge<BR>
5 = Moxie<BR>
6 = Random
Flags
Notes
- Each can gives the player 1 health.
Comments
You must log in to post a comment.
You can login or register a new account.