env_render (Half-Life) Last edited 16 years ago2008-04-26 14:57:15 UTC

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Point Entity

This entity allows you to change the rendering properties of most of the visible entities in the game (monsters, func_walls etc.), while the map is running. The four render properties of the env_render will be copied to its target.

Attributes

[list]
[li]0 = Normal [li]Render Mode (rendermode) - Controls the type of rendering that is used for an object. Options are: [li]FX Amount (remderamt)[/li]
[li]FX Color (rendercolor)[/li]
[/list]

Flags

Inputs

Outputs

*

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