env_shake Last edited 5 years ago2019-05-19 05:11:47 UTC

Redirected from env_shake_(Half-Life)

env_shake - Point Entity

The env_shake entity creates a shake effect that jostles the player's view around. Used to emphasize explosions, quakes, large footsteps and the like.

Attributes

Flags

Notes

Example maps

1 Comment

Commented 5 months ago2024-05-31 21:47:25 UTC Comment #106190
env_shake doesn't work for players who are not on ground at the moment env_shake is fired, at least in counter strike
even trigger_relay with trigger state on doesnt seem to bypass this, and neither does globalshake flag for env_shake
note that delay before trigger attribute can alter timing of firing

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