env_shooter (Half-Life) Last edited 4 years ago2019-03-31 01:40:18 UTC

You are viewing an older revision of this wiki page. The current revision may be more detailed and up-to-date. Click here to see the current revision of this page.

env_shooter - Point Entity

The env_shooter entity, when triggered, shoots out a number of models or sprites, often used to create a spilling or bursting effect.

Attributes

Flags

Notes

Comments

You must log in to post a comment. You can login or register a new account.