func_door (Half-Life) Last edited 5 years ago2018-09-05 04:04:31 UTC

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Brush Entity

A very useful entity that makes a, uh, door (although with a bit of imagination the definition of 'door' can be stretched).

Attributes

Flags

Notes

4 Comments

Commented 6 years ago2017-11-22 22:52:30 UTC Comment #101130
Target will trigger both on open and on close.
Commented 5 years ago2018-06-19 15:05:27 UTC Comment #101280
Target will trigger both on open and on close.
That is when the toggle flag is set... which doesn't less suck.
Commented 1 year ago2022-05-02 00:03:28 UTC Comment #104367
What is the passable flag?
Commented 1 year ago2022-05-04 19:48:06 UTC Comment #104380
Nevermind it just lets you noclip trough it. Very usefull for secrets

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