i_t_g (Team Fortress Classic) Last edited 4 years ago2020-05-25 20:36:01 UTC

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Brush Entity

Same as info_tfgoal, but this is the brush version. Its basic function is similar to that of a standard trigger entity, and it can be used for this purpose (although that kind of use is something of a waste for such a versatile entity). If you use the advanced properties, the i_t_g entity functions in almost exactly the same way as an info_tfgoal. The i_t_g entity cannot have a model, however, and uses the bounds of the associated brush(es) rather than an arbitrary size to determine collisions.

Attributes

Flags

Notes

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