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Point EntityInfo_tf_teamset is used in Attack & Defend style maps in which teams switch roles after the attacker's primary objective is reached. Whereas its counterpart, info_tf_teamcheck, is used by goals and other entities to determine team "allegiance", teamset actually changes the current team setting of a teamcheck entity when teams switch roles. For instance, in a map like Avanti, when the final objective is completed, I trigger teamsets for each team which swap the team settings for the attackers and defenders, thereby switching their roles.
Attributes
- Name to target this entity by (targetname)
- Teamcheck to target (target)
- Team (team_no)
Flags
Inputs
Outputs
Notes
- Thanks to aXon for the infomation