trigger_hurt (Half-Life) Last edited 14 years ago2009-07-14 21:29:28 UTC

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Brush Entity

This entity hurts anyone in its area.

Attributes

<TABLE BORDER="0" CELLPADDING="5" CELLSPACING="0" WIDTH="100%" ALIGN="center"> <TR><TD>
0 = GENERIC<BR>
1 = CRUSH<BR>
2 = BULLET<BR>
4 = SLASH<BR>
8 = BURN<BR>
16 = FREEZE<BR>
32 = FALL<BR>
</TD><TD>
64 = BLAST<BR>
128 = CLUB<BR>
256 = SHOCK<BR>
512 = SONIC<BR>
1024 = ENERGYBEAM<BR>
16384 = DROWN<BR>
32768 = PARALYSE<BR>
</TD><TD>
65536 = NERVEGAS<BR>
131072 = POISON<BR>
262144 = RADIATION<BR>
524288 = DROWNRECOVER<BR>
1048576 = CHEMICAL<BR>
2097152 = SLOWBURN<BR>
4194304 = SLOWFREEZE<BR>
</TD></TR></TABLE>

Flags

something. Setting this flag lets it do this only once.

Inputs

Outputs

Notes

Comments

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