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A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

Radiation: Day one

Map Vault > Completed Maps

map screenshot

star star star star star
(1 votes)

[More Screenshots]


By JeffMOD (See more)
13th October, 2008

Not Listed (HL1 Engine)
606.19KB - BSP

Last edited: 16th October, 2008


This is for Flat-life...
You are an employee at the Machinima Nuclear Research Facility. one day, mutants and parasites come out from a chemical spill in the courtyard. three days afterwards, the core becomes unstable and you are sent to turn it off before it explodes and kills everybody. Full story included in the Zip file. This is my first Hl2D Map, so keep that in mind.
EDIT: Version 1.4: All known bugs fixed, release version does'nt use custom models.


avatar JeffMOD says: 13th October 2008, 16:52 PM
Okay, third time was the charm, it seems... This took me two days to map, right after I got flat-life. This is acually easier that HL because I only have to detail 1/2 the map! YAY! Im gonna start working on a sequel soon. You've been Evac'ed, but then... Nah, I'll build up suspense... Enjoy!
avatar Striker says: 13th October 2008, 16:58 PM
you know what's really funny about flat-life ? Flat-Life maps played in Half-Life are fun ^_^ . I'm going to try out this map !
avatar Striker says: 13th October 2008, 17:29 PM
eh, it's short :)
avatar JeffMOD says: 13th October 2008, 17:44 PM
Yeah. Like I said, two days. and they are fun in HL. and weird. Anyway, like I said, I am making a sequel, or more than one. I'll try to make them longer as I go along. (The reactor control room had 2 or three designs before I got one that looked good.) I think I did the fade and text well for my first time using them. I should probably try a Game_end too, Huh?
avatar NineTnine says: 13th October 2008, 19:20 PM
Erh, i cant really take the "Machinima Nuclear Research Facility" name seriously, as machinima the term used for making movies with game engines
avatar JeffMOD says: 13th October 2008, 21:31 PM
I know. I came up with it on short notice, as I wanted to release the map today. Its... the nearby town... or something... It was on the spot... I'll fix it when Im done the rest of the maps and have a better name.
avatar Skals says: 14th October 2008, 04:59 AM
nice to see some one mapping for flat-life... ill try it out now

Edit: missing zombie_barney model
Edit2: fatal error: slicksci.mdl not prechased bla bla...

i say you fix this up.
avatar JeffMOD says: 14th October 2008, 16:38 PM
I though I fixed that... I'll test it out. I was about to release an update, too!
EDIT: Update is out, I found if forgot to reset one of the zombies to normal. Slicksci is inlcuded in the ZIP, so that shouldnt be a problem...
EDIT2: Make sure you use the panel in the reactor to see the ending. It may only be a small sequence, but It's kinda cool.
avatar Skals says: 15th October 2008, 13:08 PM
dude... use a different model for the player. please...
avatar JeffMOD says: 15th October 2008, 18:59 PM
Uh... Skals? The player model is part of the storyline... I can't just toss it... Besides, whats wrong with good ol' slick?
EDIT: I named the map wrong in the ZIP. until I can find time to re-upload use this workaround: Rename "Rd1-pooredition" to "Rd1".
avatar Skals says: 16th October 2008, 03:54 AM
ffs fix the model and look at the screenshot.
avatar JeffMOD says: 16th October 2008, 07:51 AM
Seeing as I don't have a login to there and it looks like it costs money... Is it a Technical problem or do you just think it's ugly? If its just ugly, all you need to do is copy and rename player.mdl to Slicksci.mdl, and if its techical, let me know whether its the model or the game crashing because of it.
avatar Skals says: 16th October 2008, 14:01 PM
just fucking look at the screenshot i posted.
avatar JeffMOD says: 16th October 2008, 16:38 PM
2 things...
You are really edgy today, and
The link redirects me to So I can't really look at it.
EDIT: I don't trust ANY website with my email, because I'm a bit paranoid.
avatar Captain P says: 16th October 2008, 16:57 PM
Skals, drop the attitude. Instead, just say what's going wrong ("I'm still getting the 'slicksci.mdl is not precached' error").

JeffMOD, imageshack is a well-known site for uploading images to for free. I'd say links to it can be trusted.
avatar JeffMOD says: 16th October 2008, 17:26 PM
I know that now, but putting the URL into my browser just wouldn't work, I needed a link for some reason. And Skals... You're on a site with gentlemen (and me) Please try to not type the attitude, you're really just getting angry at me because im an internet n00b.
avatar JeffMOD says: 16th October 2008, 21:23 PM
Okay. I think I have all the bugs out, as long as you walk through doors slowly (Glitch in Platformer mode in all maps, I find) So please give me feedback, tell me what I did right, what I did wrong, and what I can improve on. thanks in advance.
avatar Skals says: 17th October 2008, 03:59 AM
we wouldnt be having this conversation right now if he would of just checked out the immage.
avatar Strider says: 17th October 2008, 12:04 PM
You wouldn't of had that conversation if you weren't an edgy little prat. There are NICE ways to say things to people who deserve it, and JeffMOD clearly does. He wants to fix it, but you're not making it easy, start being nice.

JeffMOD: try this link:

Our linking system in the comments sections are a bit dodgy at the moment, sadly.
avatar JeffMOD says: 17th October 2008, 18:33 PM
Its OK, Some sites make my browser crash.
EDIT: As the sequel ends in a cliffhanger, And I'm no longer working on the series, I've decided to not release said sequel.
avatar Daubster says: star star star star 12th November 2008, 03:28 AM
I must say I really liked this. Screenie does very little justice. :>

It was overall enjoyable and fairly easy. Visuals weren't anything too special, yet did the job very well. Plenty of background detail made the setting believableand realistic. Lighting and ambience were the strongest parts of the map imo.

Very nice work. My only real complaint is that its way too short.
Why'd you decide not to finish this? :<
avatar JeffMOD says: 28th November 2008, 20:02 PM
Well, if you want, I can upload the other one, I guess. I probably won't finish the series, and if I do, It'll be a while, as I'm working on a new project... But yeah, I'll try to remember to upload day 2.
EDIT: And Daubster, 4 stars is really nice to give me, especially as this was my first official release! Thanks for being kind.
avatar Mitchrev21 says: 7th December 2008, 20:49 PM
Atta go JEFFIE! Nice map. i would try it out(if i had half-life). but i'll try it out as soon as i download it!
avatar JeffMOD says: 10th December 2008, 13:43 PM
WHAT? How do you know it's a nice map if you can't play it???
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