Commented 19 years ago2004-12-17 20:34:32 UTC
in vault item: Source - HL2 SignsComment #5348
Correct.
The reason I've made them into er, un-decals, is that some of em cannot be used as decals, and if you want them hanging or on the ground or mounted on some sort of beam where it will stick out, decals are un-functional. Hence where these come in
Commented 19 years ago2004-12-15 11:37:11 UTC
in vault item: de_dust7000000Comment #5331
God this map blows, you should once again kill yourself for making such a terrible map. you suck at making boxes and your textures are gayer than san francisco. eat poop and die Fgt.
Commented 19 years ago2004-12-15 11:36:51 UTC
in vault item: de_dust7000000Comment #5330
God this map blows, you should once again kill yourself for making such a terrible map. you suck at making boxes and your textures are gayer than san francisco. eat poop and died Fgt.
Commented 19 years ago2004-12-12 23:54:49 UTC
in vault item: Source - HL2 SignsComment #5303
You can't - Did I leave the sets of road signs in there?
I experimented with some of the unused ones from teh road sign prop 'sheet' but I thought I deleted them for the final 'release'. All of the other ones are just prop/ textures and not models/prop textures.
The reason I've made them into er, un-decals, is that some of em cannot be used as decals, and if you want them hanging or on the ground or mounted on some sort of beam where it will stick out, decals are un-functional. Hence where these come in
But Piss me off and u will get Knifed!!!
Weird but time grows on me!
aim_niggag, aim_gunit, aim_gangsta
I see, ur one of those "Yeah Gaaaaangsta Rap !! The Thing !! Smoke WEEEEEEED !!!! guy" or not ?
Anyways, thanks
I experimented with some of the unused ones from teh road sign prop 'sheet' but I thought I deleted them for the final 'release'. All of the other ones are just prop/ textures and not models/prop textures.