Commented 8 years ago2015-11-02 14:39:32 UTC
in journal: #8622Comment #46143
Ha, yeah. There was a MAJOR upset when we recorded the whole series and then found out that first-person-recorded replays in GTA V are limited to first person in the replay editor. Nightmare. This was never planned to be from only my perspective, but we've figured out a workaround for season 2.
Commented 8 years ago2015-11-02 13:58:56 UTC
in journal: #8622Comment #46146
To be honest, it feels a bit unfocused. Something like this seems like it needs to have more perspectives, or at least some way of keeping track of people's relative positions. Maybe both. In turn, cutting it into a highlight reel might also be a flawed approach.
/imo, not aware of what limitations you have, etc.
Commented 8 years ago2015-11-01 06:08:34 UTC
in journal: #8619Comment #67491
Thanks TJB.
Well, I don't know since I ain't made it. The guy behind the mod is called Andreas "ruMpel" Rönnberg and he made all the custom content. The only things I've done there are new textures and maps (though I'm not in the original mod development in any way).
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Commented 8 years ago2015-10-31 07:06:38 UTC
in journal: #8619Comment #67489
Thanks a lot everyone. :3
@Strider: It's a horror mod I'm developing for Afraid of Monsters: Director's Cut. Just a "test mod" before the definitive standalone one (it will have twice as the detail you see there). The next 3 screenshots are part of the same map.
Commented 8 years ago2015-10-30 10:20:20 UTC
in journal: #8618Comment #58495
As far as I know Stu, the technology was developed for rapid prototyping of designs. So you can make a part and see if it does what it's supposed to in less than a day, as opposed to having to make it by traditional means. The recent idea of using 3D printed parts as finished components isn't really what they were designed for, as the printed parts tend to not be as strong as parts injection moulded or machined out of the same material.
That being said, for small, cheap, one-off components they are pretty useful. As an example within the next few weeks I'm going to have to get some parts printed which will be used in a model aircraft. I'm going to have to get test pieces printed off next week to see what glues are the best as well.
Season 2 will be much closer to our original vision for this series, but there was much lulz in season 1 to toss it away completely.
/imo, not aware of what limitations you have, etc.
P.S. Still amusing though.
(Seriously amazing work though, Arch!)
Well, I don't know since I ain't made it.
The guy behind the mod is called Andreas "ruMpel" Rönnberg and he made all the custom content. The only things I've done there are new textures and maps (though I'm not in the original mod development in any way).
Are they by any chance based off this painting? It's the first thing that came to mind when I saw that screenshot.
@Ghost129er: it's called Black Dog (original uh?), they're enemies from Afraid of Monsters: Director's Cut. They replaces Houndeyes.
I really need to get some standards. `-`
But what in the name of fuck are these:
@Strider: It's a horror mod I'm developing for Afraid of Monsters: Director's Cut. Just a "test mod" before the definitive standalone one (it will have twice as the detail you see there). The next 3 screenshots are part of the same map.
What's the Silent Hill-y looking map at the top? That looks like something I should be playing!
That being said, for small, cheap, one-off components they are pretty useful. As an example within the next few weeks I'm going to have to get some parts printed which will be used in a model aircraft.
I'm going to have to get test pieces printed off next week to see what glues are the best as well.
Me want 3D printer. :3