Comments

Commented 20 years ago2004-09-04 07:39:43 UTC in vault item: den_Area12_V0,2 Comment #3775
This is a nice map for a first serious attempt. Somethings here I cant even do ^_^
Commented 20 years ago2004-09-04 07:24:51 UTC in vault item: box_monsters Comment #3774
They wont attack at all, just watch you.
Commented 20 years ago2004-08-28 20:30:48 UTC in vault item: Spawn with different weapons - fy_arena Comment #3675
You might want to just have aks and m4s that are inside of the entities of the playerspawns so that as soon as they spawn, they get it without using a game_player_equip.
Commented 20 years ago2004-08-28 20:29:42 UTC in vault item: fy_squrel Comment #3674
Umm..you dont need a skybox, just a bit of patience.
Commented 20 years ago2004-08-28 20:28:41 UTC in vault item: Control_Room Comment #3673
The sven map is stadium3 I think. Ill take a look and this map and rate.
Commented 20 years ago2004-08-18 19:42:20 UTC in vault item: Compile fails (clunkconc) Comment #3433
Its a concmap, it seems so far, there are no teleporters that teleport you back to the start of the jump when you mess up, and its a tad big + you used carve (It goes very slowly in my hammre)
Commented 20 years ago2004-08-18 19:35:35 UTC in vault item: Sleek Comment #3432
Too big for a cs map, maybe tfc or an hldm map, but its big.
Commented 20 years ago2004-08-09 15:23:17 UTC in vault item: Bowling Problems Comment #3230
If you still want to go back onto the bowling thing (And not use clip), make another friction thing with default friction, which is about 100 I think.
Commented 20 years ago2004-07-14 14:24:24 UTC in vault item: Help? Comment #2704
The map has to be a bit smaller, because it is touching the edge of the grid. It makes compiler angry.
Commented 20 years ago2004-04-10 09:56:38 UTC in vault item: big_city Comment #1555
Can you just rename? Theres a cs map already called this by NIPPER and it can get confusing for me.