Comments

Commented 18 years ago2006-08-29 03:15:51 UTC in vault item: Robot Comment #12914
Yeah, I've been curious about this beast of a map... NOW FINISH IT. Unless it already is.
Commented 19 years ago2005-11-11 00:28:24 UTC in vault item: tm_seether (for The Specialists) Comment #9821
Thanks for the tip, I fixed Zeromancer's link the other day, forgot about this one, so yeah. :P works now.
Commented 20 years ago2004-09-22 14:16:19 UTC in vault item: tm_seether (for The Specialists) Comment #4033
Thanks async. :) First off, that couch is a model so I can't do much about it. And yes, the lighting's... off, in places. Those security doors... yikes. The room with the 'funny garage door things,' I'd have more detail in there if I even could think of details to add. :/ And yes, those plainrooms are unfinished, I'll have to think up something sexy to put in there too I suppose... anyway, thanks again. :)
Commented 20 years ago2004-09-21 08:16:16 UTC in vault item: Zeromancer Comment #4010
Yargh, it be finished now, SO PLAY IT.
Commented 20 years ago2004-07-06 03:11:24 UTC in vault item: Zeromancer Comment #2591
Thanks Captain, I'm thinking of scrapping the officey thing (at least for this map) as it really doesn't fit. :)
Commented 20 years ago2004-06-25 20:41:31 UTC in vault item: Zeromancer Comment #2489
I could indeed, but I've made lots of changes and I want a critique on THAT version. :) We'll see after some critiques actually appear, though..
Commented 20 years ago2004-06-25 03:43:09 UTC in vault item: Zeromancer Comment #2481
1. I didn't rate my own.
2. It doesn't actually use any textures from it so you can just make a blank hugh_issues.wad. Sorriez about leaving it in, though. :(