Comments

Commented 6 years ago2018-01-09 06:09:25 UTC in vault item: Problem with bots Comment #21247
Waaay too big, waaay not skilled enough to make a good map that size.
Commented 6 years ago2018-01-09 06:07:56 UTC in vault item: mountain Comment #21246
It just leaves you wondering... What happened here?
Commented 6 years ago2018-01-09 06:07:38 UTC in vault item: jax_aim Comment #21245
I'd say this isn't actually a bad one of these (as far as they tend to go), but that paper-thin floor kills it.
Commented 6 years ago2018-01-09 06:07:03 UTC in vault item: de_dustirt Comment #21244
Attempted detail, not much else to speak of.
Commented 6 years ago2018-01-09 06:06:32 UTC in vault item: azt_aim! Comment #21243
Some nice points, some bad. Not bad as a beginner map.
Commented 6 years ago2018-01-09 06:05:56 UTC in vault item: ScoutzKnivez2 Comment #21242
Completed in the sense that he's not working on it anymore, and thus a rating of one star is justified.
Commented 6 years ago2018-01-09 06:05:31 UTC in vault item: Multi (Ricochet) Comment #21241
A nice concept, but I doubt it works in practice.
Commented 6 years ago2018-01-09 06:05:15 UTC in vault item: PacManHL Comment #21240
Imagine this, but not fullbright-looking.
Commented 6 years ago2018-01-09 06:04:47 UTC in vault item: ka_nv-labirint Comment #21239
You see that screenshot? It's that.
Commented 6 years ago2018-01-09 06:04:10 UTC in vault item: Hotel_unfinished Comment #21238
Some ideas, but nothing solid. Finish your maps, people!
Commented 6 years ago2018-01-09 06:03:28 UTC in vault item: Spheres Comment #21237
I'd say this is good, but even the example spheres have misalignments.
Commented 6 years ago2018-01-09 06:02:53 UTC in vault item: The Barcelona Gig [w/ source] Comment #21236
I'm not sure what this upload is supposed to be, but it's probably not good.
Commented 6 years ago2018-01-09 06:02:15 UTC in vault item: Entity/brush outside of world error (Marina) Comment #21235
You can only guess what a map like this was one day going to be.
Commented 6 years ago2018-01-09 06:01:55 UTC in vault item: The Lobby Comment #21234
A nice, small map. Can't vouch for the gameplay, but it's nice to be in!
Commented 6 years ago2018-01-09 05:59:08 UTC in vault item: De_Dust_rush Comment #21233
But dust is all I know!

At least an interesting concept on this map, but probably doesn't work in practice.
Commented 6 years ago2018-01-09 05:58:38 UTC in vault item: de_dust7000000 Comment #21232
Fullbright and full of bad brushes.
Commented 6 years ago2018-01-09 05:57:52 UTC in vault item: fy_dustwars Comment #21231
A VERY small area. And the lighting is... well, strange.
Commented 6 years ago2018-01-09 05:57:19 UTC in vault item: Smallforts Comment #21230
Don't give away your secrets. Otherwise, not that great.
Commented 6 years ago2018-01-09 05:56:37 UTC in vault item: Rotating door and a scientist Comment #21229
I like a good this-map-exists-just-to-kill-scientists-in-different-ways map. Almost always the sign of an amateur, yet serves well as a tinker box.
Commented 6 years ago2018-01-09 05:55:12 UTC in vault item: de_fusion Comment #21228
You'd think a facility like this would have something in it.
Commented 6 years ago2018-01-09 05:54:44 UTC in vault item: fy_flyby Comment #21227
A nice concept, if a little trite.
Commented 6 years ago2018-01-09 05:54:29 UTC in vault item: Awpton Comment #21226
Badly lit, badly built, badly textured. And the secrets suck.
Commented 6 years ago2018-01-09 05:53:57 UTC in vault item: Aim_No_Rush Comment #21225
Fullbright, and not actually a good idea for a map.
Commented 6 years ago2018-01-09 05:53:29 UTC in vault item: cs_2bunker Comment #21224
Bland.
Commented 6 years ago2018-01-09 05:52:42 UTC in vault item: Timefall (SP Mod) Comment #21223
This was — and I feel like it's fair to be hard on it, because there's lots of good points about it — fucking terrible.

Don't get me wrong, the design throughout is pretty good. Some areas are blander than others, but it's clear a lot of work went into this.

It's a shame the direction is so much less clear. Have fun figuring out where to go when every path looks the same, when every door looks the same but only some of which open, when scripted_sequences fail to fire until long after they should have, when the path ahead is tiny and obscured and completely nonsensical, when you have to move a filing cabinet that in no way give you the impression you can move it, when a pivotal sequence in the plot is just plain broken and you have to change the level manually... and so on.

And the slow, plodding walls of text you can't skip are a travesty.

It's such a shame, because it could be so much better.
Commented 6 years ago2018-01-09 05:47:38 UTC in vault item: BalanceBeam Comment #21222
This is the equivalent of those <$1 games on Steam that look vaguely like another game on Steam.
Commented 6 years ago2018-01-09 05:46:39 UTC in vault item: he_aim Comment #21221
This is kinda dumb.
Commented 6 years ago2018-01-09 05:46:17 UTC in vault item: dc_gravruin (for Desert Crisis) Comment #21220
Seems bland, mod or no.
Commented 6 years ago2018-01-09 05:45:58 UTC in vault item: co_aquatics (for Natural Selection) Comment #21219
Having not played NS, I can't really judge this. Seemed fine though.
Commented 6 years ago2018-01-09 05:45:37 UTC in vault item: Endlevel Boss Comment #21218
A cool concept, but maybe don't put pushables on your map if it messes up your effect.
Commented 6 years ago2018-01-09 05:45:14 UTC in vault item: cs_castle Comment #21217
A decent little CS map. Not too special, but could be fun to play on.
Commented 6 years ago2018-01-09 05:43:50 UTC in vault item: My entry for Vassy's compo Comment #21216
Not a bad little HL SP map. Not much reason given to any of it.
Commented 6 years ago2018-01-09 05:40:51 UTC in vault item: Temple rush Comment #21215
Nothing of interest here, though some decent attempts at detail.
Commented 6 years ago2018-01-09 05:40:43 UTC in vault item: cs_small Comment #21214
Named quite wrongly, given that the scale is way off on the large side. Not a great map.
Commented 6 years ago2018-01-09 05:40:12 UTC in vault item: CS: Pistols at Start Comment #21213
What it says on the tin.
Commented 6 years ago2018-01-09 05:36:36 UTC in vault item: cs_chippy_beta1 Comment #21212
A strange map. Not good, but strange.
Commented 6 years ago2018-01-09 05:35:55 UTC in vault item: Vassy Compo Comment #21211
Pretty confusing really, but the comments suggest it was Vassy's fault.
Commented 6 years ago2018-01-09 05:34:46 UTC in vault item: Plenty of Power-ups! (Ricochet) Comment #21210
Ricochet maps still weird.
Commented 6 years ago2018-01-09 05:34:26 UTC in vault item: fy_vatoloco Comment #21209
He's probably a nazi.
Commented 6 years ago2018-01-09 05:34:01 UTC in vault item: Snow bank Comment #21208
Not a bad little map, if a little monochrome.
Commented 6 years ago2018-01-09 05:33:04 UTC in vault item: Camera Puzzle Comment #21207
Good lord. Not so much a puzzle as a nightmare.
Commented 6 years ago2018-01-09 05:32:34 UTC in vault item: A lot of ammo Comment #21206
It sure does in fact give one a lot of ammo. I mean, it does exactly what you would expect, so how hard can I judge this? The messaging was bad, I guess.
Commented 6 years ago2018-01-09 05:31:34 UTC in vault item: Leak Comment #21205
The screenshot is different to the file, which is weird.
Commented 6 years ago2018-01-09 05:31:08 UTC in vault item: boxguns Comment #21204
You can see what he was doing wrong.
Commented 6 years ago2018-01-09 05:30:37 UTC in vault item: Discs of Tron (Ricochet) Comment #21203
Sure is a Ricochet map.
Commented 6 years ago2018-01-09 05:30:23 UTC in vault item: First map beta 3 Comment #21202
It is what it is. First maps are basically tinkering with entities, right? This is that.
Commented 6 years ago2018-01-09 05:29:18 UTC in vault item: Moving trains at round start (jax_trainfight) Comment #21201
This was probably going to be bad.
Commented 6 years ago2018-01-09 05:29:04 UTC in vault item: "Too many light styles on a same face" Comment #21200
Hard to judge what never was.
Commented 6 years ago2018-01-09 05:28:46 UTC in vault item: Bulybrawl Comment #21199
This is a trainwreck.
Commented 6 years ago2018-01-09 05:28:14 UTC in vault item: The prison Comment #21198
Nice atmosphere, though flaws become apparent if you look too closely at anything.