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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_perthowned
by
Silvertongue
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Comments
PrivateSnowball
Commented
12 years ago
2012-01-30 00:55:58 UTC
in
vault item
:
Streetlevel Remake 1.01
Comment #19780
Very well put together, and extremely interactive (I'd say it's on the same level as Axl's old TFC maps), but laggy as hell.
PrivateSnowball
Commented
13 years ago
2011-08-05 11:10:51 UTC
in
vault item
:
beta_narcosynthesis_2
Comment #19319
Here's the full package (includes READ ME and .wad files):
http://www.4shared.com/file/2ZKIdrfg/beta_narcosynthesis_2.html
This link is dead but no longer needed
PrivateSnowball
Commented
13 years ago
2011-07-14 17:13:21 UTC
in
vault item
:
narcosynthesis_test4
Comment #19352
Oh yeah, forgot to mention: my version of Hammer is loaded with like 9 different .wad files. Oops.
PrivateSnowball
Commented
13 years ago
2011-07-11 09:54:02 UTC
in
vault item
:
Mesa Base (Mesa Map No. 1)
Comment #19344
Pretty well-done, beats anything I can make (so far). I give it a
*
*
*
*, only because I wish there was a bit more "explorability" , if you know what I mean.
PrivateSnowball
Commented
13 years ago
2011-07-11 09:05:56 UTC
in
vault item
:
war_coop1
Comment #19343
Brief question: Is your primary language not english?
PrivateSnowball
Commented
13 years ago
2011-07-10 19:32:55 UTC
in
vault item
:
narcosynthesis_test4
Comment #19339
Thanks
I knew this thing was a POS from the start, I just figured putting it up here would give me ideas of some sort.
PrivateSnowball
Commented
13 years ago
2011-07-10 19:04:00 UTC
in
vault item
:
narcosynthesis_test4
Comment #19337
I'm new to this, so cut me some slack haha
PrivateSnowball
Commented
13 years ago
2011-07-10 16:42:37 UTC
in
vault item
:
narcosynthesis_test4
Comment #19335
I'll agree, I wish I had used a better texture. It makes the huts look too blocky, and manufactured.
http://www.4shared.com/file/2ZKIdrfg/beta_narcosynthesis_2.html This link is dead but no longer needed