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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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Comments
Shrinker
Commented
3 years ago
2021-07-14 14:51:21 UTC
in
wiki page
:
Tutorial: Custom Textures
Comment #103610
@StanleyLikesCyan:
For me, this works to really embed textures into a bsp file:
-wadautodetect -wadinclude "..."
I'm not using "-nowadtextures".
This is using the "Vluzacn's ZHLT v3.4" tools.
Hope that helps!
For me, this works to really embed textures into a bsp file:
-wadautodetect -wadinclude "..."
I'm not using "-nowadtextures".
This is using the "Vluzacn's ZHLT v3.4" tools.
Hope that helps!