Commented 6 years ago2018-08-20 00:54:09 UTC
in vault item: Access PointComment #101459
Glad to be sharing both my thoughts and the icon! Absolutely, you have full permission include it. I've actually decided to release this icon and all future ones in the collection as public domain so that anyone may do whatever they please and so that there can be no confusion as to what goes.
As for the the other icons; I've thrown them up here for now. The readme will contain information regarding permissions etc. while the changelog will list all the icons in the collection, including yours.
Commented 6 years ago2018-08-17 21:21:32 UTC
in vault item: Access PointComment #101456
This is my first time ever downloading & reviewing anything explicitly on this site and I must say it was most definitely worth it. This is a great little gem. The map is packaged like a mod, with its own background; I liked that touch. The map itself may be short but there's a fair bit of variation in architecture, style and events which more than make up for it. Overall it was a very solid experience with nice setup for both fights and exploration.
My only negative thing to say about the map design would be the crossroads at the very start. I initially went right and essentially finished the level before going to the left, the path with a bunch of vortigaunts. At that point it felt rather unnecessary to have taken the left path at all and to get a kind of reward at the end felt useless as the map was essentially over at that point with no more fights or exploration. Perhaps if there was something more alluring the player into going that way it would've worked out better. Another interesting choice could have been to integrate the left path somehow so as to have it leading back into the right portion of the map. Then again that might've just turned out to be too confusing. That being said, fighting your way into the left path is a shoort but great experience too.
I am currently on a quest of making icons for Half-Life mods, icons intended to all look and feel like they are descended from the Half-Life logo. This is mainly so that I can have a whole bunch of them, both small and large, present on my desktop and looking all neat and tidy. As Access Point is essentially its own mini-mod with a shortcut in Steam I decided make an icon for this as well. It's nothing really special but if anyone else is interested, here goes. Feel free share and use as you like.
As for the the other icons; I've thrown them up here for now. The readme will contain information regarding permissions etc. while the changelog will list all the icons in the collection, including yours.
My only negative thing to say about the map design would be the crossroads at the very start. I initially went right and essentially finished the level before going to the left, the path with a bunch of vortigaunts. At that point it felt rather unnecessary to have taken the left path at all and to get a kind of reward at the end felt useless as the map was essentially over at that point with no more fights or exploration. Perhaps if there was something more alluring the player into going that way it would've worked out better. Another interesting choice could have been to integrate the left path somehow so as to have it leading back into the right portion of the map. Then again that might've just turned out to be too confusing. That being said, fighting your way into the left path is a shoort but great experience too.
I am currently on a quest of making icons for Half-Life mods, icons intended to all look and feel like they are descended from the Half-Life logo. This is mainly so that I can have a whole bunch of them, both small and large, present on my desktop and looking all neat and tidy. As Access Point is essentially its own mini-mod with a shortcut in Steam I decided make an icon for this as well. It's nothing really special but if anyone else is interested, here goes. Feel free share and use as you like.
Download .bmp: http://zebrazilla.com/download/half-life/icons/accesspoint.bmp