Comments

Commented 1 week ago2024-04-30 10:53:09 UTC in journal: Reporting in Comment #106168
That view looks amazing! I'd love to go back to the snow sometime, especially a place like that!
Commented 1 year ago2023-01-30 06:57:57 UTC in vault item: Die-Way 2 demo2.0 Comment #105037
I am not the best reviewer but I'll try.
I am also not the best gamer. I played this on hard and it was... Hard.

The first arena looks pretty nice. I like how you can open the shutters and see what you're going to have to deal with, the brick building looks good and you have a goal set with the explosive box in the container.

This is where the skill issue comes in. The amount of soldiers for what you have feels a little much, especially when I think they can all throw grenades. I found it quite tough to get outside because grenades kept being thrown at the door.
The explosive "detonator" also doesn't look too special. It does have the cable running to it and is connected to the, electricity tech thing? But there isn't a button or display that makes it look different from the normal crate. I was clicking e around it thinking it would have something to do with it but I didn't actually know what I had interacted with.
After (what I found to be) a hard fight you're very quickly thrown into another without many recovery items. I ended up having to hide and just take potshots for a while.

After you go through the container there's another large group of aliens and because I was already quite low this was actually really hard, even with the turret. And again it doesn't feel like you get much back in the way of health or armour.

From the first level, you can see the hallway inside get cut off and the light levels noticeably change when transitioning into the second level.
The hallway is really tight and the soldiers can still throw grenades, so I found myself dying to that quite a bit. There also appears to be a soldier behind the turret indicating that he's controlling it, but you can't actually hit him as there seems to be an invisible wall?

I like the little elevator climb and how you can hear combat from above.
The goop room is a nice little change of scenery even if it is only for the ending.

I think the map looks pretty decent but I feel like it could be a tad more balanced.
Hopefully this doesn't seem too negative! I did enjoy it, just found it quite hard.
Commented 1 year ago2023-01-17 12:00:07 UTC in journal: Little thoughts. Comment #105003
I gave it a go just doing Quake stuff and uhm. I think I'll keep trying for a little bit, seeing as I just started using it. But so far I'm actually finding it really hard and annoying to use. Probably just me being used to Jack though...
Commented 1 year ago2022-06-27 11:01:21 UTC in vault item: Haphazard Comment #104585
9.0/10
Architecture — 10
Texturing — 10
Ambience — 10
Lighting — 5
Gameplay — 10

It was kinda goofy, kinda silly. But I liked it. Wish there was perhaps just a little bit more light in some spots (although this could just be my monitor) but otherwise it was pretty enjoyable going to little unique sections. I also hate that the little picture popup actually got me.