Commented 8 years ago2016-07-26 19:47:13 UTC
in journal: #7Comment #33692
addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to addicted to
Commented 8 years ago2016-02-05 06:17:42 UTC
in vault item: ctf_thirdstreetComment #16583
How could I possibly have made that any nicer sounding? I gave you legitimate criticism. Also I never claimed the mapping was low-quality in any way. Take a game like Quake or Quake 2 for example. The models fit their environments. The models you chose to have in your map are way too high quality for a Half-Life map in general, just saying. Lastly, I rated the map two stars to balance out the rating, it's bad practice and I apologize, but I just don't feel like this map is four stars quite yet.
Commented 8 years ago2016-02-04 05:39:59 UTC
in vault item: ctf_thirdstreetComment #16586
Ran through the map and the flow isn't exactly that great in my opinion. The side area as it stands is kinda useless because you can't even get into the base from the side without doing some jumping tricks. (I just now read the description and realized that the railings have ladders.) Still, this isn't that great of an idea. It breaks flow. Also, why the brushwork van and the model vehicles? It doesn't look very good. I think the map would look better if it had lower poly models to match the quality of the rest of it. Lastly, why not make this map for Opposing Force? The CTF mode is built right into the game.
Commented 8 years ago2015-12-14 19:24:53 UTC
in journal: #8637Comment #39674
That high quality SHODAN voice clip though... still one of the eeriest voices in the history of videogames. Still sends shivers down my spine when I hear it.
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Happy mega-belated birthday, Ant!